Model City Project

Students are given a scene file with existing geometry of a building.

Students must first research the style of the building and then create new buildings using one of the plots of land assigned to them.

Emphasis on researching style and maintaining consistency while building upon polygonal modeling techniques.

Basic Digital Illustration

Imaged created during lecture of techniques.

Students use a photograph they take of themselves to create a self portrait using the various tools in Adobe Photoshop.

Students focus on building shapes, then move to tone and finally color.

Basic Digital Illustration

Imaged created during lecture of techniques.

Students are shown a variety of styles that mimic traditional media. Students are encouraged to create their own Photoshop brushes to achieve the effect they want.

Basic Photoshop

Imaged created during lecture of techniques.

Using a camera and tripod, students create multiple images, including a clean background plate. Students will then learn the basics of compositing and manipulation through the use of layers and layer masks.

Focus is placed on learning terminology & tools of image manipulation.

A few of the concepts introduced through this project:

  • Resolution
  • Raster Images
  • DPI/PPI
  • RGB
  • Camera RAW
  • Manipulation Tools in Adobe Photoshop
  • Layers
  • Layer Masks
  • Clipping Masks
  • Alpha Channels

Basic Photoshop

Imaged created during lecture of techniques.

Using a cellphone or camera, students must take low quality images and composite them together, while removing background clutter. Time limit of 1.5 hours for students to complete the project. This project is usually reserved for a final "practical test." Students must demonstrate knowledge of the tools while doing their best to maintain quality and creativity.

Advanced Photoshop

Imaged created during lecture of techniques.

Students begin with a Camera Raw file with not adjustments. Using the Camera Raw adjustments students must first adjust the image as best they can.

Students are then introduced to such techniques as Frequency separation and advanced use of the adjustments layers to achieve the final results.

These same techniques are then used to repair heavily damaged photographs for image restoration.

Advanced Photoshop

Imaged created during lecture of techniques.

Using a cellphone or camera, students must take low quality images and composite them together. Students must use at least four different photographs and recreate an existing scene using those photographs.

Samuel Crowe

Samuel Crowe

The Art of Samuel Crowe

Basic 3D Sculpting

Students are introduced to Pixologic Zbrush.

Students sculpt all sides of a cube for the ear and nose.

Students sculpt the front and back of a cylinder for the mouth.

Students sculpt an eye/eye lids on the front and back of a Sphere.

Once this process is done, students learn how to bring in reference photography and begin sculpting a self portrait.

Various techniques such as Dynamesh, ReMesh, Transpose, and SubTools are also explored.

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PEDAGOGY

Design, Digital Media, Communication Arts, what ever title you give these areas of study there will always be one constant; CHANGE.

 

I believe in a dynamic class room. Most of what I teach is always changing with the introduction of new technologies and tools. In order to prepare students for these ever evolving careers, I first focus on making sure the students understand the tools. Once the student has a grasp of the tools, I then begin building upon the basics of art and design using these new tools.

 

The focus then shifts to creative problem solving. Through my personal experience as a professional I give students real world problems they must find creative solutions to. I will also use other professionals as examples and discuss how they arrived at a solution.

 

It is also important that students learn proper research skills. Proper research is essential in these creative fields. Not knowing how to research style, history, and meaning, could be the difference between loosing a client verses being promoted or gaining more work as a freelance artist.

All the software in the world can not make you a better artist. You must master the basics. Without the knowledge of basic design, color theory, drawing, and painting, you will constantly struggle.

 

I do my best to also include Typography in everything class I teach, as well as web design. It is important that students not only know how printed or video media is created, but also how to put all of that media onto a professional website.

 

I also believe that it is extremely important to relate all the work being done in the classroom to how it would it be done in the professional industries. Today's artists can not rely solely on academics to compete. Today's artists must also be prepared for the real world and know how to function as an artist in that "real world."

 

Examples of student work available only by request in relation to interviews or employment opportunities.

THE ART OF SAMUEL CROWE